AI Insights · Timothy · January 2022
Top 5 School Games in the UK Q4 2021: Performance Overview
Discover the performance of the top 5 school games in the UK for Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 school games in the United Kingdom showcased varying performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.
Idle High School Tycoon from Kolibri Games experienced fluctuating weekly revenue, peaking at approximately $3.7K in late September and decreasing to around $844 in mid-November before rising again to about $2.5K by the end of December. Weekly downloads saw a significant drop from 8.5K in late September to around 1.6K in early November, with a moderate recovery to approximately 2.5K near the end of December. The weekly active users trend showed a decline from around 15.2K in late September to roughly 5.9K in mid-November, followed by a gradual increase to about 7.7K by the end of December.
Adventure Academy from Age of Learning, Inc. had its weekly revenue peak at around $2.5K in late September, with fluctuations throughout the quarter and ending at approximately $1.6K in the final week of December. The weekly downloads remained relatively low, peaking at 250 in mid-December. The weekly active users saw a slight decline from about 12.7K in mid-October to around 10.7K by the end of December.
Bully: Anniversary Edition from Rockstar Games showed stable weekly revenue, peaking at around $1.4K in mid-December. Weekly downloads remained consistent, with a slight peak at 236 in late December. The weekly active users hovered around 500 throughout the quarter, with a small increase to 536 in mid-December.
The Goldbergs: Back to the 80s from East Side Games Studio had a steady weekly revenue, peaking at approximately $989 in late October. However, the downloads were negligible throughout the quarter, and there was no data available for active users.
University Empire Tycoon -Idle from Codigames showed a steady decline in weekly revenue from about $2K in late September to around $200 in early December, with a slight increase to $277 by the end of December. The weekly downloads fluctuated, peaking at 685 in mid-December. The weekly active users decreased from around 9.4K in late September to about 7.2K in early December, with a slight increase to 7.8K by the end of December.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.